・Drag and drop "Komori.Prefab" into the Hierarchy window, select "VRChat SDK" from the upper tab, and upload your avatar from the Show Control Panel. In addition, there is a folder named "Prafab" in the "Komori" folder. ![]() ![]() ・Then, a folder named "Sunao Shader" and "Komori" will be added to Unity. UnityPackage" in the folder named UnityPackage. ・Next, unzip the Komori zip file you purchased and import "Komori.UnityPackage" in the folder with the folder name UnityPackage into Unity. ▪ Download VRCSDK3- Avatars from the VRChat download page and import it into Unity. ▪ First start a new project with Unity 2019.4.31f1. Check armatures, bones, & animation clips. Our inspector gives you unmatched visibility into every 3D Model. The only way to see what you’re buying is to really see it. ・The version of Unity used for uploading should be 2019.4.31f1. Inspect every mesh, texture, material and more, before you buy. ・The shader (Sunao Shader) is included in the UnityPackage, so you do not need to prepare it. ・VRCSDK is required to use the UnityPackage of this product. ・FlowerC_ON Adds a peach-colored flower to the branch. ・FlowerB_ON Adds a yellow flower to a branch. ・FlowerA_ON Adds a white flower to the branch. ・This function is not available in the VRM file version. ・In the normal state, there is a branch on the head, but you can remove the branch or add a flower to the branch from the Expression Menu in VRChat. ・In addition to the hand signs, facial expressions are set for AFK. ・The animation for facial expressions is set only for the hand sign of the right hand in the UnityPackage. ・The right hand key is set in the UnityPackage. ◆The VRM version does not have the ability to show and hide flowers and branches. ◆This product is designed without a mouth and does not support lip-sync. ![]() you need to purchase DynamicBone separately. 3D Models below are suitable not only for printing but. ◆This product does not include DynamicBone. Download or buy, then render or print from the shops or marketplaces. 435 mesh compression, reference 425 models, decimating 429 scene. ◆Swaying hair and skirt can be shaken by using PhysBones. writing 322 custom VRChat rooms building 415 reference 416 sharing 416 world. ・The hair and eyes are made to glow in a dark world using an emission mask. ・Shader used: Sunao Shader (1.4.4), VRM file version uses MToon ・Textures (Main Texture x 1, Outline Mask x 1, Emission Mask x 1) ・You may use it in VRSNS other than VRChat, or use it in video works, games, illustrations, etc., including commercial use, but we cannot guarantee its operation other than VRChat. ・This is a 3D model for VRChat avatars created in the image of a spirit living in the forest.
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